26 (edited by Catbert 2005-05-15 11:46:44)

Re: Status ("GM Thunder") area

I don't believe that GM thunder is a pivotal function of the game.  GMs rarely need to interact with players, let alone large crowds of players.  When they do, broadcast seems to be enough and if the server needs to send a message then the Zerver console is already there for that. 

While thunder was nice for events, the players should be encouraged to host their own events so that the community is more self-preserving and the GMs end up with more time.  My over the top events ended up wasting my time and pissing off a lot of people, so if that provides any perspective as to where I come from..

I'd like to express agreement with the idea of not making monsters 100% resistant to all forms of magic, unless others of the same difficulty are made 100% resistant to physical damage.  I believe Zer went a little overboard against mages when he did that with STT and a number of other monsters made around that time.

27

Re: Status ("GM Thunder") area

By george your right visual i am adding too many lvls tongue.

Anyways i think mumblees recent time in faldon has proved that a well run event can be both ran effectively and enjoyed without any grand prize at the end.

I dont understand why the big arena was taken away that used to hold Monster Fests in. I loved the mfests Crov used to hold and think that the main complaint as of late is of GM's sawning monsters in town. I could care less but for the lvl20 guy thats trying to get out to the turkey spawn...a couple of hundred high classed monsters is a bit hard to dodge around.

Mumblee likes doing the games...but always leaves without cleaning up after himself...;)

Found many a hell serpent wandering around valour after that tongue

28

Re: Status ("GM Thunder") area

I think that was spectre not mumblee if your referring to the Super Turkey event.

29 (edited by Catbert 2005-05-16 06:11:47)

Re: Status ("GM Thunder") area

Mumblee wrote:
Catbert wrote:

I don't believe that GM thunder is a pivotal function of the game.  GMs rarely need to interact with players, let alone large crowds of players.  When they do, broadcast seems to be enough and if the server needs to send a message then the Zerver console is already there for that. 

While thunder was nice for events, the players should be encouraged to host their own events so that the community is more self-preserving and the GMs end up with more time.  My over the top events ended up wasting my time and pissing off a lot of people, so if that provides any perspective as to where I come from..

I'd like to express agreement with the idea of not making monsters 100% resistant to all forms of magic, unless others of the same difficulty are made 100% resistant to physical damage.  I believe Zer went a little overboard against mages when he did that with STT and a number of other monsters made around that time.

Truthfully, Cat, that's complete BS.  That's just what we told YOU, because every time you ran an event you would give out a Jesus's Godsword of Holy McPwnzalot to every person who competed, and then drop 9 infinity billion gold on the ground as the final prize.

It's plenty easy to run an event without going overboard, though.  For the rest of us, that is.

I did go overboard with the jesuslike pr0nswords of pwnage, Eric.  I do recall Fiend, Gohma and a number of other people (especially Aaron) back in the day running way more harmful events though.  The thing I did that was very wrong was that randomized item generating npc that sold chances at a rare item for 50k gold.  To my defense, I don't recall Coma having a problem with it at the time nor do I remember it being exactly "fair" in how it was randomized if you catch my meaning (see: Charles script).

I stopped after you asked me and as you might recall thanks to a few other issues you all had with me and as you might further recall, I resigned under the false pretense of giving Muff 120 million gold.  At the time, I figured quitting would help get some work done since I would not be there holding you back.  Even though that turned out to be incorrect, I do believe Djiin and to a lesser extent you have made a lot of progress and that is good for the game.  I hope you guys can get map6 done in a productive manner now that worthless GMs like I was aren't around to screw things up:P  Personally, I think I was a worse moderator than a GM because everyone hated me even more back then.  I think I figured that if I did leet events that less of the game would dislike me and that was a bad call.


Even if it was BS, Eric, you and Ron were right when you told me that.  Get rid of GM item spawning and that thunder command, and let the moderators deal with the players.  My main job was supposed to be working on the game, but I probably did at least as much damage in that regard too since my map editting sucked and my NPCs were over the top and/or without practical function.

At any rate, you were right the first time.

I guess coming from one of the worst gms this client, my comments aren't exactly credible but I wish they would be considered regardless:D

30

Re: Status ("GM Thunder") area

I think you did fine as a moderator.  I wanted to keep you there, really.  FWIW, you were never supposed to make GM.  I made you a map editor just because I was desperate for map editors at the time to get Map 6 finished.  Then, you were REALLY never supposed to make GM level 3 and I blame your whining to John for that.  But, as a moderator, I think you did fine.  Nobody liked you to begin with, so when you became a mod, they had even more reason not to like you.  Plus, you actually punished them.

31

Re: Status ("GM Thunder") area

Yea cat you was a good M, tho very annoying poping up every few min heh, but you stoped alot of macroing. And I did edit alot of maps cat, new Snow map, new pumpkin map, redid the beholders den, did a heap of editing to the evil town, new orc camp and at current working on the dire map. Tho at current I dont really have the power to do scripts so really I cant do the things I want, which is really finsh map 6. So atm Im just really been working my skills on lightwave, so I may add some new tile sets/etc for the new client.
Visualcode, it was playskools event that you lost some items in, If I remember right he was in ghost mode spawning monsters, first in town then in that room.

I keep my ideals, because in spite of everything, I still believe that people are really good at heart.

32

Re: Status ("GM Thunder") area

Well if you want the old Gestapo back just give me a ring, I enjoyed that job a great deal.  Good luck convincing Zer or Coma, though tongue

33

Re: Status ("GM Thunder") area

I like the way recent events have been conducted; new simple maps have been made for them and then deleted directly following.

34

Re: Status ("GM Thunder") area

That we did, Eric.  It will be a day long remembered.

35

Re: Status ("GM Thunder") area

Catbert could you elaborate what harmful events were done by Fiend, Gohma or Aaron? Mumblee is right when you gave out Godly whatever of Some nice item + Mass amounts of gold. Gohma really never held an even except  trivia for some high lvl spells you could get off charles. I recall you making an Npc that sold rare Gm spells (gm spells at the time) for mere change. Dont say other people did worse than you in that field because I vote you King by far.