Topic: Script
hmm kinda posted this in the forums but . i think that it would probably get more attention in here . old client there was a dscale cape that you could make with smithy . my idea kinda revolves around that . factoid ... the more things you have lieing around doing nothing the more laggier the server is gonna be . well lets kinda do a little clean up and put things like bones dscales furs rat furs etc. put them in the craftables . start off where battleaxe leaves off . bone armor .dragon scale armor .bone weapons (they really had bone weapons you know ) fur armor .etc etc . right now as i stated in the other forums . THERE is NOTHING!!!! that someone over 100 needs from a smith . you buy your claymore . you buy a master robe or gm robe whatever . or get a skullblade instead of a master robe . why the hell get a smith they make nothing you want? i think all that needs to change . crafters need to have a larger control in the economy than they do now . people need a reason to train smithy to 200 and a way to do it . as of now far as i know they cant get to celestial smith . but that kinda needs to happen . the only crafter and congrats ZER that people really need anymore is a scriber . You really made that skill useful and productive . now they and only they it seems control the economy . if you have a scribe with 150 skill you have got a way to make unlimited amount of gold . ok why isnt smithing like that . why isnt carpentry like that ? i am sure these are things you have probably done seen . as of me i am not a crafter(thx god) but i pity those who are.i would love to one day be able to get something off a smith cause i have need for it at a high level .. contributing to the economy of faldon in the process . well something to think about