Topic: HidSharp Freezed In Unity Edito for mac sometimes
It works well in Unity2020.3.12f when I play in editor first time.
If I stop play and restart play or change some script in unity to make it recompile, it freeze unity editor forever.
And when device list changed, this freeze can be recovered and unity will run normally.
When I build into a mac application, if I call application.Quit() to exit application, it freeze to, and also can be recovered by change device list(plug some device in/out).
If not call GetDeviceList(), all about above will not happend.Also, DeviceListChanged callback will not be called.
I wanna know how to repair this issue.