Topic: 'Skill variety' cap
Not much going on here.. so I thought Id put up a little question.
What do you guys think would be the outcome if there was a cap put on the number of skills you can raise past say, apprentice. And maybe even a limit on the different varieties of skills; Wizardry and Necromancy cannot both be raised high.
Would it add more depth to the game? Or would it just ruin the freedom of this game.